Own what you say you own!
Where: GamePlay Space / L’Espace Ludique – 1435 St-Alexandre. #140. Montreal, QC
When: Thursday April 25th, 2019 from 12:00 to 1:30 PM (EDT)
Doors/Lunch: 12:00 // Talk: 12:30 // End: 1:30
Lunch will be provided. Please DO NOT arrive early.
The presentation will be in English, but attendees are invited to ask questions in the official language of their choice.
In the gaming industry, IP doesn’t just protect the product – it *is* the product. This makes it crucial for both publishers and developers to ensure that at the end of the day, they actually own the IP that they’ve always thought they owned. To help achieve that objective, this presentation covers the IP flows for a typical development studio, including inflows from freelancers and staff and outflows involving publishers, as well as the special case of third-party licenses. For each step in the process, it outlines common pitfalls and missed opportunities, and gives concrete advice on how to secure gaming-related IP.
Places for the talk are limited, make sure you RSVP HERE!
Michael Shortt is an intellectual property lawyer and trademark agent with Fasken Martineau’s Montreal office. He specializes in videogame-related IP and business law, and is the chair of Fasken’s videogame industry group. He drafts contracts, registers trademarks and has argued cases everywhere from the Copyright Board to the Supreme Court of Canada.
Fasken is a national Canadian law firm with offices in Montreal, Toronto, Ottawa, Calgary, and Vancouver. It is a full-service firm, offering legal services from litigation to business law to trademark registration, and to studios and publishers of all sizes.