It’s the perfect opportunity to learn more about Amazon Game Tech and its team!
Where: GamePlay Space / L’Espace Ludique – 1435 St-Alexandre. #140. Montreal, QC
When: Wednesday, April 25, 2018 from 6:30 to 9:30 PM (EDT)
Doors: 6:30 PM Please DO NOT arrive early.
The Amazon Game Tech team is on a mission to serve three equally important groups of people. The Developer, Player, and Viewer. We believe that for a game to have long-term success, all three groups need the right tools to be engaged and rewarded. Streaming, Computer Vision, Voice Recognition, Machine Learning, Artificial Intelligence and on-demand Infrastructure as a service. All are powerful tools enabling new game types and engagement models like viewer participation, AI driven NPCs, Conversational NPCs and IoT integration. After a short introduction, the Amazon Game Tech team will host an open discussion on the future of games.
Tim Bradlee heads up the Specialized Sales team for Amazon Game Tech. Tim’s involvement with the games industry started with his father’s work at Atari in the late 1970s then Imagic and Nintendo. Tim helped launch the PlayStation at Sony Computer Entertainment then started a games QA company that helped devs like SegaSoft, Activision and Relic with titles like HomeWorld and the Myst series. He will be joined by two other members of his team, Al Murray and Stephen Peacock, both of whom have over 20 years of game industry experience.
Amazon Game Tech brings together solutions from across Amazon, for every stage in your game’s lifecycle. Whether you’re building a game, deploying servers, or trying to reach more customers, we’re here to help you succeed. Our portfolio spans four key areas for game development: infrastructure services, prebuilt managed services, content creation tools, and marketing & distribution.
Make sure you RSVP HERE!