After an extremely successful conference last year, Disco:MTL is back for round three (FIGHT!), remaining the only summit in North America dedicated exclusively to discoverability and marketing for video games. In this day and age, having a good game is only half of the battle. Without an exceptional strategy for discovery, your game can be lost among the thousands of other games just released.
We don’t want that to happen, which is why Disco:MTL is bringing you action packed talks and workshops that will reinvigorate your marketing strategy, teach you how to develop community and content creator relationships, and help your video game stand out from the crowd. Curious? Check out previous summits below.
Time TBC As with last year, the day before the Summit, we will be holding workshops during the day. More information will be coming soon, however each full purchased pass will have one potential seat in a workshop, that can be transfered or used by anyone in their studio. Please note, workshop seats will be very limited, so this will be on a first come, first serve basis.
Opening Mixer and Badge Pick-Up
The evening before the Summit, we are hosting a badge pickup and opening mixer from 6:00 to 8:00pm. We're giving developers a chance to grab their badges and meet other attendees ahead of the next day's conference. More detailed info to come.
Details currently TBC
After the summit
The day will finish off with a closing cocktail, where you can chat about your favourite parts of the summit with fellow attendees.
We will be hosting the summit in our co-working space located at:
1435 Rue Saint-Alexandre, Suite #140
Montréal (Quebec) Canada
If using the metro, take the Green Line to the Place Des Arts stop, rue Bleury exit. If using the bus, we are located near bus lines #15, #125, #24, #55, and #80
If you are travelling from out of town, we have a special rate with the W Hotel. Please contact Caroline Emmanuel at caroline AT gameplayspace.com for more information.